At 12:58 PM 9/30/2004, you wrote:
Hi people,

I need to load a bitmap form in a Tungsten T3 by Codewarrior�s constructor.
This bitmap is 320x320 and 16bits of depth which causes a resource more than
64K.
I tried other ways to do but the picture got a poor quality. I think all you
are tired of these kind of questions but I really looked at old forums that
didn�t answer me...

Split the bitmap into four pieces using an image editor such that each one is under 64K, and then use multiple form bitmap objects to composite them together on the screen.



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