Hi, I'm trying to address a problem, whereby I use the BmpGlueSetTransparentValue to set the index of the transparent color in q bitmap. The code works fine on my PalmIIIc, in the Simulator for 5.0 and 5.3, but in all other versions, including the Clie Simulator, the bitmap is drawn without the transparency. I am using 256 color mode, if that is relevant. I create the bitmap entirely at runtime, it is not from a resource file.
Is this a known problem? Is there a workaround? I would be willing to write (and post) a small test program if needed, as my code is very complex, and part of an very large system (MISKINIX). I really hope this problem can be worked around, operate as documented, on all versions of PalmOs. (3.5 and above) I'm also a little confused my a statement that the BmpGlueSetTransparentValue call is ignored if the bitmap is offscreen. What? All bitmaps are offscreen until they are drawn. The call specifically states it affects how the bitmap "will be drawn". Any help is deeply appreciated, John Miskinis -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
