>I was somewhat surprised that, by default, CodeWarrior disables 4->byte int in 
>the 68k Processor setting.
>
>Is there a performance hit if I enable this?

I've read that the Dragonball (68k-compatible) processors use a 16-bit data 
bus.  So, operations on 32-bit data would require twice as many transfers 
between the processor and memory (compared to using 16-bit data).  So I expect 
it would run a bit slower, though I don't have any data to say how much slower.

  -- Stephen

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