At 11:47 PM 11/17/2004, you wrote:
thanks for the help. i would try that out, but i was thinking, wouldn't that be somehow the same with WinDrawPixels? i would still undergo looping 160x160 for moving the pixel in the created bitmap.

No, with an offscreen bitmap, you can directly access the bitmap memory and use your own code to decode your video file. Going through WinDrawPixel adds major overhead, since the system call can't optimize for your bitmap memory access patterns.



-- Ben Combee, Technical Lead, Developer Services, PalmSource, Inc. "Combee on Palm OS" weblog: http://palmos.combee.net/ Developer Fourm Archives: http://news.palmos.com/read/all_forums/



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