Consider also mmPlayer that also offers an audio engine and has (in my
opinion) a reasonable price and wide support for audio formats.
The engine was buggy at the time when we tested it, but I am sure they are
able to fix it. We just did not have time to wait for it and decided finally
for PTunes.
Regards,
Jan Slodicka
----- Original Message -----
From: "Dmitri Kornilov" <[EMAIL PROTECTED]>
Newsgroups: palm-dev-forum
To: "Palm Developer Forum" <[EMAIL PROTECTED]>
Sent: Friday, November 19, 2004 4:49 PM
Subject: Re: Background music
> Robert Moynihan wrote:
> > Maiden wrote:
> >
> >> Hi!
> >>
> >> Can someone suggest me an API for playing background music.
> >>
> >> Thanks a lot!
> >>
> >> Dmitri Kornilov
> >> http://www.questofthehero.com
> >>
> > If you are doing this yourslf, you'll be wanting to use the
> > 'SoundStream' stuff in the normal Palm SDK. Or, you might want to have
> > 3rd party apps (like PocketTunes) handle it for you, in which case you
> > have to make calls to their library functions. Bob.
> >
>
> I don't want to use a third party application, I want to use a third
> party static library. Can you please advice me there I can fine help on
> SoundStream API. I use CodeWarrior 9.3 and Palm OS SDK 5.0. I could not
> find anything about SoundStream API there.
>
> I have a set of midi files which I want to use as a background music. I
> want to find an API which can load my music from the resources,
> initialize it and play it in the background.
>
> I searched the internet and found 2 libraries.
>
> 1. Modula sound engine by iIndustry
> 2. Aurora by Astraware
>
> Both of them are quite expensive to license and there are no demo
> versions to try.
>
> Does anybody use these libraries? I want to know pluses and minuses of
> each of them.
>
> The main question for me does it really play music in the background
> process and if it does how much processor time does it take?
>
> Thanks a lot!
>
> Dmitri Kornilov
> http://www.questofthehero.com
>
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