I'm not sure. I know that the palmOne PluggedIn program has a sample app that allows you to record to a WAV and play from a WAV using the Palm Extended Sound API, but I am not sure of it's licensing.
-Donald "Logan Shaw" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED] > Donald C. Kirker wrote: > > > If your wav resource is larger than 64k try splitting it up or compressing > > it (if what you are using to decode it supports decompression). > > > > You can use a file stream (FileOpen, FileRead, FileClose, ...) to read the > > wav from a PDB if need be. You can also use par or similar tools to create > > the PDB with the wav in it on the PC. > > Speaking of WAVs being too big, is there any freely-available code > that can parse WAVs? Palm OS includes WAV-interpreting code, but it > seems like the only way you can call it is to call SndPlayResource(), > which gives you no flexibility about where the WAV is coming from. > > So it seems like you've got to either (a) parse it yourself, or (b) > copy it to a big contiguous area of memory. Could be bad if the WAV > is big relative to the size of the heap, which is not unlikely on > the Palm. > > Of course you can use a callback to play PCM sample data, but going > from a WAV to PCM data is not the simplest thing ever, and it'd be > nice to be able to just include a big WAV in several resource > records and then string it back together on the fly, or put it > in a file and read it in on the fly, etc. > > - Logan > -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
