Logan Shaw wrote: >> it shouldn't >> be a real compatibility problem to include 16-bit images instead >> of 8-bit ones.
Ben Combee wrote: > You've got 8-bit color only on three devices, I think: the Palm IIIc, > the original Japan-only Sony CLIE PEG-500C, and the Samsung SPH-IH300 > smartphone. Hmm, so what happens on such a device when you try to draw a bitmap with a custom palette? Can the display's palette be changed, or does it have to convert the colors? In other words, even though they are 8-bit devices, does an 8-bit bitmap with custom palette provide any better compatibility with those devices than a 16-bit bitmap does? (I suppose it might draw faster if it does a palette-to-palette lookup table, compared to drawing 16-bit and having to find the best color match for each pixel individually. On the other hand, given the nature of the Palm's standard palette, there's probably a shortcut for 16-bit images...) - Logan -- For information on using the Palm Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
