Logan Shaw wrote:
>> it shouldn't
>> be a real compatibility problem to include 16-bit images instead
>> of 8-bit ones.

Ben Combee wrote:
> You've got 8-bit color only on three devices, I think: the Palm IIIc,
> the original Japan-only Sony CLIE PEG-500C, and the Samsung SPH-IH300
> smartphone.

Hmm, so what happens on such a device when you try to draw a bitmap
with a custom palette?  Can the display's palette be changed, or
does it have to convert the colors?

In other words, even though they are 8-bit devices, does an 8-bit
bitmap with custom palette provide any better compatibility with
those devices than a 16-bit bitmap does?  (I suppose it might
draw faster if it does a palette-to-palette lookup table,
compared to drawing 16-bit and having to find the best color
match for each pixel individually.  On the other hand, given
the nature of the Palm's standard palette, there's probably a
shortcut for 16-bit images...)

  - Logan

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