The T3 Simulator doesn't support low-density mode, and the dynamic
input area is always drawn in high resolution, so you're probably
correct, Logan. Good call.


On Thu, 10 Feb 2005 19:06:44 -0600, Logan Shaw <[EMAIL PROTECTED]> wrote:
> Kristian Austad wrote:
> 
> > But (as always) one question breeds the next:
> >
> > WinScreenMode (winScreenModeGetSupportedDepths, NULL, NULL, &depthMask, 
> > NULL);
> >
> > works fine on all of my test devices, apart from on my T3 with
> > the DIA libraries StatusBarLib.prc and AppSlipRotate installed;
> > here depthMask is returned as 0???
> 
> Really?  That's interesting.  I have code that does the same thing,
> and it seems to work OK on the T3.  But my code is checkin if
> WinScreenMode() returns errNone or not.  Only when it returns
> errNone do I try to set the screen depth.  So I wonder if it is
> failing to return a list of supported depths, then I skip the
> next WinScreenMode() (to set the depth), but maybe I am just
> lucky because the default depth is 16 on the T3 or something.
> 
> In other words, is it possible that the T3 doesn't support changing
> depths at all and is always at depth 16?  If so, that could explain
> how my software seems to work OK on the T3 even though it may not
> be setting the mode.  (I don't pop up any error message in my own
> code if I can't set the mode, so nobody would ever know.)
> 
>   - Logan
> 
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