Yup. Essentially, Graffiti 2 does some really stupid (IMHO) things.
It'll send your app a lowercase L. Then a backspace. Then a lowercase
i. Or it'll give you an L, then a backspace, then a K.

It's perfectly awful.

You've got a few options. (a) Patch the app so that it waits for a
moment after certain characters, to insure that you really are
entering what its been told (thus introducing intentionally laggy
responses). (b) use the keyboard silkscreen rather than Grafitti 2
(your simplest option), or (c) install Grafitti 1 on your T3 instead
-- which is the method I chose, having been a Palm user for years and
not willing to relearn how to write.

Best of luck, and kudos to you for your interest in the classics :)

Brandon



On Sat, 12 Feb 2005 21:50:24 -0000, Pat Flaherty <[EMAIL PROTECTED]> wrote:
> Just got a Tungsten T3.  There's a sourceforge project, a game called iRogue, 
> that I use.  And since it's sourceforge I have the source (and have built it).
> 
> While playing the game, when I draw a Graffiti 2 'i' (downward stroke 
> followed by dot above) my 'character' moves to the side with the downward 
> stroke.  This is not the behavior I want - I want the app to wait and fully 
> recognize the 'i' (at which point it puts up the Inventory dialog).  
> Presumably the app needs to be made Graffiti 2 aware?
> 
> thanx.
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