What you might do is play a small clip that you would want repeated that
would smoothly work in a loop, and then when the file is done playing (I
believe the OS calls a callback that you pass), you just restart the loop,
or refill the buffer with the audio again.

Regards,
Donald Kirker

"SEAn" <[EMAIL PROTECTED]> wrote in message news:[EMAIL PROTECTED]
> hi,
> one question, can i play background music while my
> game application is running? i can only paly a not-continuous sound.
>
> thanks ..
>
>
>
>
>
>
>



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