Anything that allows existing projects to be ported
without having to re-enter all the symbolic constants
in the code is a great idea. I have a project with
120+ forms and 70+ alerts I'm moving away from
Constructor - checking that all the constants have
been renamed consistently (and then editing all the
references to them in the source) is a job I wouldn't
wish on anyone.

- Paulo

--- Luc Le Blanc <[EMAIL PROTECTED]> wrote:
> Eric Cloninger a �crit :
> 
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED]
> > > [mailto:[EMAIL PROTECTED] On
> Behalf Of Dr.
> > > Vesselin Bontchev
> > > Sent: Sunday, April 24, 2005 1:04 PM
> > > To: Palm Developer Forum
> > > Subject: Re: Which IDE?
> > >
> > > Huh?! But the resource editor in PODS *is*
> GUI-based! And,
> > > modulo some minor annoyances like the inability
> to re-order
> > > the menus in a menu bar with drag-n-drop, the
> inability to
> > > hide inactive objects (like a popup list), and
> the lack of
> > > grids for fine object placement, it is, IMO,
> better than
> > > Constructor and certainly is a hell of a lot
> better than
> > > PilRC Designer.
> >
> > The resource editor that is currently being used
> in-house has the
> > ability to show/hide inactive objects.  This was
> one of the bigger
> > complaints from our trainers who were teaching
> classes.  The grid is a
> > good idea--I'll ponder that.
> 
> Don't forget about fixing the ID-generation scheme
> grammar to allow
> generating Constructor-like IDs.
> 
> 
> --
> Luc Le Blanc
> 
> 
> 
> -- 
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