This must be an oft asked question, but I couldn't find it in the
knowledge base.

How does one build PalmOS5 ARM apps.  It can't be that the only way is
to build m68k apps using prc-tools and then execute them on-device
using PACE.  

I have downloaded the PODS and built the examples, and started to port
our code to the library (another question later on that).  Played
around a bit, and eventually figured out that there is no included
toolchain to build ARM code for a Treo 6x0.  Hmmmm, we really need to
do that.  Unfortunately Metrowerks just informed me they no longer
sell their Palm development tools.  Double hmmm.  Hence this message.

The functionality available in the stdc library with the prc tools is
severly limited.  Is the Palm SDK filling the void there?  I wouldn't
want to have our lowest level code depend on PALM.  We have ported to
PocketPC but even MS has more functionality, like qsort for example.

How efficient is the m68k PACE emulation on the Treo?  Should we go
ahead and try and continue, targeting an m68k binary for PACE?  Our
stuff is quite graphics intensive, so I'm very suspect of that route.
We have had some success with PocketPC devices, limiting some
features, to make a useable product, so it should be possible on the
Treo 6x0 machines too.

And one last question, does anyone know when PalmOS 6 devices will be
on the market?  And with no support for ARM in prc, and no more
metroworks product, how will native ARM work there?

Thanks,

Mark.


-- 
For information on using the PalmSource Developer Forums, or to unsubscribe, 
please see http://www.palmos.com/dev/support/forums/

Reply via email to