Hi...
You'll probably have to use the BitmapV3 routines to get transparency (this is
what I've done via BmpRsrcV3Create() ).
Somewhere in the KB is the ability to create a V3 bitmap that allows
transparency and other compatibility nastiness. So it would be something like
this:
bitMap = BmpRsrcV3Create(w, h, 16, NULL, NULL, kDensityLow, pixelFormat565);
BmpRsrcSetFlag(bitMap, kHasTransparencyFlag, TRUE);
BmpRsrcSetFlag(bitMap, kNoDitherFlag, TRUE);
BmpRsrcSetTransparentValue(bitMap, 0x07E0);
If you can't find it in the KB or SDK's let me know and I'll email it to you.
Bode
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