Hello All,

I am using POL and have a modal dialog (derived from CModalForm) that gives me 
trouble after it redraws portions of the screen, it draws the items relative to 
0,0 instead of where my dialog starts at 2,2. The initial drawing works fine, 
and if it has to redraw the whole form it works fine. An example of an action 
that makes it draw incorrectly is tapping and dragging to highlight a text 
field. Once done highlighting, the field is mis-positioned.

Of course, if I position my dialog at 0,0 it works fine, but then my dialog 
border is not displayed correctly. Has anyone else seen this problem or have 
some idea of what else I should check? There are other dialogs in the app that 
work just fine and I see no obvious differences between them. Any help would be 
appreciated.
 
I am using the simulator with 5.2 ROMs (both debug and release). Also, the 
problem doesn't occur if I use low density, it also works fine on the 6.1 
simulator in high density.

Thanks,

Tim Faust
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