Tim, In my experience the Simulator doesn't always correctly simulate the palm correctly. I'd try installing you application on a device running OS 5.x and see what happens.
Michael Hallett [EMAIL PROTECTED] -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Faust, Tim Sent: Thursday, June 09, 2005 7:59 PM To: Palm Developer Forum Subject: Problem with dialog drawing incorrectly Hello All, I am using POL and have a modal dialog (derived from CModalForm) that gives me trouble after it redraws portions of the screen, it draws the items relative to 0,0 instead of where my dialog starts at 2,2. The initial drawing works fine, and if it has to redraw the whole form it works fine. An example of an action that makes it draw incorrectly is tapping and dragging to highlight a text field. Once done highlighting, the field is mis-positioned. Of course, if I position my dialog at 0,0 it works fine, but then my dialog border is not displayed correctly. Has anyone else seen this problem or have some idea of what else I should check? There are other dialogs in the app that work just fine and I see no obvious differences between them. Any help would be appreciated. I am using the simulator with 5.2 ROMs (both debug and release). Also, the problem doesn't occur if I use low density, it also works fine on the 6.1 simulator in high density. Thanks, Tim Faust -- For information on using the PalmSource Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/ -- For information on using the PalmSource Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
