Consider the code sequence:
if (...)
{
BitmapPtr t = (BitmapPtr) BmpCreateBitmapV3(bmpPtr, kDensityDouble,
BmpGetBits(bmpPtr), NULL);
...
Here are my questions:
1. When my application is done with the bitmap, I call BmpDelete(t). Will
that affect the bits in bmpPtr? I assume not.
2. Is my case above pure? Or, does it break some rule? I felt it was in
keeping with the opaque data hiding that is in so much of the palm os libraries.
Thanks
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