I think I should be using the bitmap rsrc files. No?

On 6/29/05, Landon Cunningham <[EMAIL PROTECTED]> wrote:
> Ok this is what is happening. The library works now which is awsome.
> 
> When I create the bitmap through just grabbing it through
> wingetbitmap() function I get a nicely sized image but the colors are
> messed at 320x320.
> 
> Then if I create the bitmap through using wincreatebitmapwindow()
> function, creating a window wrapper around the bitmap, then copying
> the screen over using wincopyrectangle I get a smaller image with all
> the right colours. I try creating the bitmap with higher height and
> width but that does not change the size of the image. The size of
> these images are 160x160. I have tried using a version3 bitmap and
> changing the density but that doesn't seem to change anything.
> 
> Any ideas?
> 
> Landon
> 
> On 6/27/05, Miguel Angel Sotomayor Hernandez
> <[EMAIL PROTECTED]> wrote:
> > I could make it work
> >
> > Landon Cunningham wrote:
> >
> > >I know you have all probably read my past post regarding my problems
> > >with encoding using the pnoJpeg lib. I know you must think that the
> > >problem is very similiar to pnoJpegLib: 0-bytes length VFS-file
> > >2005-05-01 09:03:00  <Miguel Angel Sotomayor Hernandez. I have looked
> > >at it and even tried encoding to a memhandle but the same problem
> > >exists, the mem handle is exactly 4kb.
> > >
> > >
> > >
> >
> > Hopping that it will be usefull, here is my code, I hope it works for
> > you. I'm just sending the relevant part of the code, sorry it's a little
> > bit messy (I have more code within the function that checks if the image
> > already exists and stores a reference to the image so my app knows what
> > report the image belongs to and that kind of stuff but I removed those
> > parts to make it clear... I hope).
> >
> > If you are in trouble let me know.
> >
> > I hope this helps
> >
> > Miguel
> >
> > code:
> > pnoJpeg2EncPtr jpegEncode;
> >               MemHandle imgh;
> >   BitmapType  * bitmapS;
> >
> > UInt16       * bitsS;
> > pnoJpeg2EncPtr jpegEncode;
> >               MemHandle imgh;
> >
> > bitmapS = BmpCreate (previewWidth*2, previewHeight*2, previewDepth, 0,
> > &err);
> >
> > bitsS = (UInt16 *) BmpGetBits (bitmapS);
> >
> > err = CameraLibPreview (gLibRefNum, bitsS,
> >               kCameraImageFormatRGB16, previewWidth*2, previewHeight*2);
> >
> >
> > err = pnoJpeg2EncodeCreate(pnoJpegRefNum, &jpegEncode);
> >
> > if(err == errNone){
> >                   pnoJpeg2EncodeToMemHandle(pnoJpegRefNum, jpegEncode,
> > &imgh);
> >                   pnoJpeg2EncodeSetQuality(pnoJpegRefNum, jpegEncode, 80);
> >                   pnoJpeg2EncodeProgressive(pnoJpegRefNum, jpegEncode,
> > true);
> >                   err = pnoJpeg2Write(pnoJpegRefNum, jpegEncode, bitmapS);
> >                   pnoJpeg2EncodeFree(pnoJpegRefNum, &jpegEncode);
> >               }
> >
> >
> >                     Err error=0;
> >
> >                     UInt16 volRefNum;
> >                     UInt32 volIterator;
> >
> >                     UInt16 pathLength;
> >                     FileRef fr;
> >
> >                     volIterator = vfsIteratorStart;
> >                     pathLength = 64;
> >                     error = VFSVolumeEnumerate(&volRefNum, &volIterator);
> >                     if (error == errNone)
> >                         VFSGetDefaultDirectory(volRefNum, ".jpg", path,
> > &pathLength);
> >                     else
> >                         DisplayError("No existen tarjetas para guardar
> > la imagen", error);
> >                     if (error == errNone){
> >                         if (pathLength > 0 && path[pathLength - 1] == '\0')
> >                             pathLength--;
> >                         if (pathLength > 0 && path[pathLength - 1] != '/')
> >                             path[pathLength++] = '/';
> >                     }
> >
> >                     if(error == errNone) {
> >                         void * datos; // Un apuntador sin tipo de dato
> > especĂ­fico
> >                         // Guardar la imagen en el archivo
> >
> >
> >                         StrCat(path, nombre);
> >                         datos = MemHandleLock(imgh);
> >                         error = VFSFileOpen(volRefNum, path,
> > vfsModeCreate | vfsModeReadWrite, &fr);
> >                         error = VFSFileWrite(fr, MemHandleSize(imgh),
> > datos, NULL);
> >                         VFSFileClose(fr);
> >
> >                         MemHandleUnlock(imgh);
> >
> >                         if(error)
> >                             FrmAlert(ImagenErrorAlert);
> >                     }
> >
> >
> >
> >
> > Landon Cunningham wrote:
> >
> > >I know you have all probably read my past post regarding my problems
> > >with encoding using the pnoJpeg lib. I know you must think that the
> > >problem is very similiar to pnoJpegLib: 0-bytes length VFS-file
> > >2005-05-01 09:03:00  <Miguel Angel Sotomayor Hernandez. I have looked
> > >at it and even tried encoding to a memhandle but the same problem
> > >exists, the mem handle is exactly 4kb.
> > >
> > >So again what I am doing is trying to encode a bitmap using the pno
> > >jpeg library. I have tried encoding to a filestream which results in
> > >4kb jpeg image which does not open.  Then I have tried using a
> > >memhandle which results in 4kb image. I check the memhandle size
> > >through MemHandleSize() function which results in exactly 4kb or 4096
> > >bytes.
> > >
> > >I have tried looking at past examples and past posts but I seem to get
> > >nowhere. I am just trying to encode a bitmap of the screen which is
> > >160x160. Which as I read should not be a problem right.
> > >
> 
> > >I know this must seem very annoying that I try and keep posting the
> > >same problem with the same result. Ie no one helping me. But I have
> > >spent hours trying to search past posts and looking for any results
> > >that relate to this. I do apologize.
> > >
> > >Maybe this is some small stupid little problem that most people would
> > >see but I have been looking at my code for way too long and I can't
> > >seem to see it.
> > >
> > >Thanks,
> > >
> > >Landon C
> > >
> > >
> > >
> >
> >
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> >
> 
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