Chris Apers wrote:
Well, i already use WinDrawBitmap but none of the colors are correct. Seems to use the standard palette and not set the new one :\

If it seems to use the standard palette, that makes me suspect
you haven't put the screen into 16-bit mode and the screen is
instead in 8-bit mode.  If you haven't already done this, try
setting the screen to 16-bit with WinScreenMode() before your
app opens its first form.  (A good time to do this is sometime
before you start the event loop.)

  - Logan

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