You may need to provide some more info, or preferably actual code, on the 
contents of your constructor for anyone to make a useful guess.

You mention global variables... are you attempting to access them at a 
time when globals are not available?



"Brian" <[EMAIL PROTECTED]> wrote in message 
news:[EMAIL PROTECTED]
> My program is hanging, like it's in an infinite loop, while returning 
> from constructing an object. Through the debugger, I've found that it is 
> hanging on the returning call to the constructor. I put a breakpoint on 
> the closing bracket of the constructor, and it goes past that point 
> fine. It hangs on the returning line, like this
>
> mg = MyGame();
>
> where mg is declared in a file of global variables and referenced 
> through an extern reference.
>
> None of this is new, it's been working fine for months. I haven't made 
> changes to any of this code.
>
> It appears to work fine the first time the mg object is constructed. 
> Then I re-use the mg reference when I am resuming a saved game. I don't 
> have a destructor for the MyGame() object, but I never have. I don't do 
> any memory allocation within the object.
>
> Any ideas?
> 



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