Henk Jonas wrote:
Jim McGowen wrote:
Anyway, after some discussion with another programmer I work with, we decided to change our app to do strictly integer math. That should eliminate our floating woes.
And it will be much faster too.
Will it? I'm not sure how floating point works on Palm (you can consider that a question...), but if it works via trapped F-line instructions on 68k Palms, then the 68k CPU emulator used on ARM Palms can probably emulate those instructions directly, in just the same way it emulates integer instructions. So, when running on an OS 5 device under PACE, there is the potential that floating point would be just as fast as integer. This is assuming, of course, that it is not implemented by the compiler spitting out its own software version of floating point in 68k code, in which case it definitely will be slower... - Logan -- For information on using the PalmSource Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
