Of course you need to start your app with the debugger attached!
Benoit
Aaron Hansen wrote:
If only it were so! I am using the debug version of the simulator. It
does catch some more simple API errors such as drawing to a bad window,
but I can't even get a stack track for these if the debugger is not
already attached. Furthermore the debug simulator still GPF's if I
generate a memory exception in my code. Mistakes handling memory and
pointers are just so common I don't see how Palm can justify this stance
that it's ok to let the Simulators GPF like that.
I haven't tried attaching VS to the Simulator. That would be worlds
better if I could at least do that to get a stack. I'll give it a try
just to make sure. I had assumed the symbols wouldn't be there as you
said might be the case.
Thanks,
Aaron
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