Hi, using MathLib is a very straightforward thing that many PalmOS apps do. Thus, you can actually expect users to already have it on their devices. Also, I believe that the library is entirely free to use, so no royalty fees either!
However, keep in mind that floating point calls are extremely processor intensive. For example, a lookup table (either an array that you initialize at runtime or when compiling with the values or a function that you have to hardcode) for sine, cosine and tan may be better in terms of speed that repeatedly calling the function! And, on 1MB+ devices, the 10k or so of RAM this takes won't kill you either! Best regards Tam Hanna http://www.tamoggemon.com Subject: Does Palm OS Develper Suite 1.2 support flointing-point math functions? From: [EMAIL PROTECTED] Date: Mon, 26 Sep 2005 02:54:51 -0000 X-Message-Number: 11 Hi everyone, Does palm OS Developer Suite 1.2 support floating-point math functions? I try #include <math.h> and #include <palmmath.h>, but both got errors. Could you please help? Thanks. -- For information on using the PalmSource Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
