Is there any reason that this code wouldn't work?
if (DmFindDatabase(cardNo,kCameraLibName) != 0 ||
DmFindDatabase(cardNo,kCamLibName) != 0)
{
hasCamera = true;
}
I realize that if the camera does need to be loaded, I've created extra work
for the app. But the app will check for the camera every time, and only load it
about 1/4 of the time. Is the DmFindDatabase call so costly that I'm still
better off loading the library?
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