Luc,
This is indeed not Palm-specific, but can someone suggest an informative
source (either book or online reference) for an existing code library or
even pseudo-code for handling splines, converting a series of screen
positions into vector graphics, handling grab points on a spline, line
smoothing, etc.?
Take a look at Dave Eberly's WWW site
http://www.geometrictools.com/
He is a frequent contributor on the comp.graphics.algorithms newsgroup
and really knows his stuff. His WildMagic package contains lots of
useful algorithms spanning both CAD and annimation. I am sure this
package will get you going in the right direction.
Spelunking was a hobby of mine in high school. We made maps using
TV lead wire with holes punched at the foot intervals and a hand
compass (with no sights). We sketched the map as we measured, and
made a fair draft back at home. It was lots of fun especially
when the two passages you mapped out both met on the map just as
they had in the real cave. Our pencil notes and sketchs barely
last a day: how long does a Palm last in an environment filled
with water and clay??
Dave Koogler
Boolean Solutions, Ltd.
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