I am using this piece of code to draw coloured text on screen. It works in 
simulator, but not working in my LifeDrive Device

                RectangleType rect = {{0, 32},{160, 12},};

                IndexedColorType redIndex, blueIndex, blackIndex;
                RGBColorType rgb;

                Boolean inColor;
                UInt32 depth;
                UInt32 romVersion;
                        
                FtrGet(sysFtrCreator, sysFtrNumROMVersion, &romVersion);

                if (romVersion >= sysVersion35)
                        WinPushDrawState();
                        
                // first, what color depth are we in?
                if (romVersion < sysVersion30) { 
                        depth = 1;  // no system support for gray or colors.
                        inColor = 0;
                }
                else {
                        WinScreenMode(winScreenModeGet, 0, 0, &depth, 0);
                        inColor = (depth==8);
                }

                if (romVersion >= sysVersion35) {
                        // black's index changes for different depths (but is 
always at the highest palette entry)
                        MemSet(&rgb, sizeof(rgb), 0);
                        blackIndex = WinRGBToIndex(&rgb);

                        // ditto for red.  
                        MemSet(&rgb, sizeof(rgb), 0);
                        rgb.r=0xb0;
                        redIndex = WinRGBToIndex(&rgb);

                        // ditto for blue. 
                        MemSet(&rgb, sizeof(rgb), 0);
                        rgb.b=0xb0;
                        blueIndex = WinRGBToIndex(&rgb);

                }
                
                if (inColor)
                {
                        WinSetTextColor(blueIndex);
                }
                
                WinEraseRectangle(&rect,0);
                WinDrawChars(message, strlen(message), 2, 32);
                
                if (romVersion >= sysVersion35)
                        WinPopDrawState();

        }

thanks in advance
-- cp
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