In my .rcp file I do something like this:
DATA "WAVE" ID MYSOUND_ID "mysound.wav"
Then in the source:
if ((memHandle = DmGetResource('WAVE', MYSOUND_ID)) != NULL)
if ((memPtr = (UInt8 *) MemHandleLock(memHandle)) != NULL)
SndPlayResource(memPtr, 800, sndFlagSync);
...yada, yada, yada
You'll probably want to turn the .wav file into a raw file and use the
SndStream* functions since it gives you more control, but is a little more
difficult to code.
David
--
For information on using the PalmSource Developer Forums, or to unsubscribe,
please see http://www.palmos.com/dev/support/forums/