Is your palm running with screen depth 8bit (with palette) or 16bits? In my app I check the screen depth and if it is 8bit or less, I try to switch it to 16bits. The WinScreenMode function will help you with that.

Jerome



marcbolh wrote:
I have applicantions/graphics for several devices that support 65,000
colors.  When I try to port them to Palm the graphics look terrible.
I understand this is because Palm devices support fewer colors.

What is the graphics specification for the new Treo's 240 x 240
pixels.  What is the best way to convert my existing graphics from
65,000 colors to Palm supported color set?

see attached,

thanks


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