The value I pass in for the userData, g, is a pointer to a big structure that a bunch of "pointers." Basically the system for globals is that there are very few (I do not belive that they are called by the callback but I will check, first I need to get my callback called), and any thing I need is placed in the "Globals" structure which was allocated in heap and the pointer is stored as a feature. -- For information on using the PalmSource Developer Forums, or to unsubscribe, please see http://www.palmos.com/dev/support/forums/
- Re: Simple multithreading in OS 5 Gary
- Re: Simple multithreading in OS 5 Tam Hanna
- Re: Simple multithreading in OS 5 Donald C. Kirker
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- Re: Simple multithreading in OS 5 P. Douglas Reeder
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- Re: Simple multithreading in OS 5 Donald C. Kirker
- Re: Simple multithreading in OS 5 Jeff Loucks
- Re: Simple multithreading in OS 5 Donald C. Kirker
- Re: Simple multithreading in OS 5 Donald C. Kirker
- Re: Simple multithreading in OS 5 Donald C. Kirker
- Re: Simple multithreading in OS 5 Jeff Loucks
- Re: Simple multithreading in OS 5 Donald C. Kirker
- Re: Simple multithreading in OS 5 Donald C. Kirker
- Re: Simple multithreading in OS 5 Mike
- Re: Simple multithreading in OS 5 Donald C. Kirker
- Re: Simple multithreading in OS 5 Donald C. Kirker
- Re: Simple multithreading in OS 5 Donald C. Kirker
- Re: Simple multithreading in OS 5 Jeff Loucks
