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Figured it out! For anyone searching in the future: I wasn’t actually initializing the labels in the resource file –
it’s rather a miracle that it was working as well as it did.. LABEL “” caused the bad behaviour. LABEL “ZZZZZZZZZZZZZZZZZZ”
preallocates enough space for your label (assuming you never exceed that number
of chars on the label). From:
[EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On
Behalf Of Stefan Mohr Hi guys, getting a bit boggled on this one.. I have a series of labels declared for a form which are
static, but localized. When I draw the form, I call FrmCopyLabel once for each
label to draw the localized text. Basically something like: Char* labelText = LocalizedString(); FrmCopyLabel( FrmGetActiveForm(), labelID, labelText ); MemPtrFree( labelText ); FrmSetObjectPosition( labelText, objID, x, y ); . . . FrmDrawForm(); The problem I’m experiencing is that the label text
being drawn ends up being too large. For example, one label is
“STOP” but I am getting “STOPY” drawn to the screen
(it’s random – some garbage in memory). My labels are 3 characters, 4, 4, and 5 characters, drawn in
that order. I’m finding that the 3-char label and the 5-char label are
drawing fine 100% of the time, but my 2 4-char labels are always appended with
one garbage char. Is there some trick to using FrmCopyLabel() that I’ve
missed? Each string and label are different, so I can’t see that the
problem where changing the string length is coming up. I’d really prefer to go the label route instead of
WinDrawChars() after the form draws to make the code more manageable. Any suggestions? Thanks!
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