I need to access images (jpeg, gif) fast. So the first thing in mind is 
WinCreateOffscreenWindow and store the WinDrawBitmap result after 
PalmPhotoOpenImageV2 the image files.

The problem is how can I store a bitmap efficiently? Any chance I can FtrPtrNew 
some memory and store what is returned by BmpGetBits? Or there is a better way?

Thanks
horace
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