Curiously (or maybe not so curiously) if I "xhost +" on the client
side, the errors on the server side go away! 8-) So, this
problem did not exist in 3.2.1, but was somehow introduced the
development tree? It seems to work quite well with the production
release ... no X errors, etc.
Kent Eschenberg wrote:
Rick,
A few months ago Utkarsh worked with me to get pvbatch to run without
an X server. He didn't have the time to figure out what was creating
those warnings. I haven't updated from CVS for a while but this sounds
like the same thing, only from pvserver instead of pvbatch.
We ran pvbatch with 256 nodes on an XT3 where there was not only no X
server but no way for it to connect back to a display. Many warnings
but it worked.
Kent
Pittsburgh Supercomputing Center
Kent
Rick Angelini(CISD/CIV) wrote:
Is there an issue with offscreen rendering and mesa in the CVS? I'm
building Paraview from a CVS download from Monday. I'm
configuring this to run on one of our clusters that does not have GL
cards and I believe that I'm building against mesa.
When I fire up pvserver and connect back to the client, and load up
some geometry (max'd out sphere, for instance), I get a number of
X-windows errors on the server side, like it's trying to connect back
to my display.
Process id: 3 >> ERROR: In
/build/src/ParaView-08.25.08/VTK/Rendering/vtkXOpenGLRenderWindow.cxx,
line 1478
vtkXOpenGLRenderWindow (0xb62160): bad X server connection.
DISPLAY=hpc-cluster-l7:10.0
The HPC node does not have GL cards and is not running an X server.
Other than spewing X-errors, I am getting updated GL on the client -
it's just not clear to me that it's actually doing distributed SW
rendering on the server side. I have a build from the last production
release (3.2.1) that behaves properly ... but I didn't do that
build! 8-)
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