It lets GL so it. Ie it sends exactly the same polygons as for wireframe or surface mode, but calls glBegin(GL_POINTS) and glSetFloatV(GL_POINT_SIZE) before doing so in this mode.
cheers, Dave DeMarle On Fri, Sep 19, 2008 at 5:01 AM, Dominik Szczerba <[EMAIL PROTECTED]> wrote: > I wonder how PointSize is implemented in representation->points in ParaView. > > Is it achieved with vtkGlyphSource2D/Vertex and setting the glyph size? > > It works neatly in PV but I must achieve a similar effect using VTK and > despite setting glyph size I always get a tiny pixel. > > When I use vtkGlyphSource2D/Square it works, but then the square glyphs are > not always aligned with the viewing plane. > > Any hints are very appreciated. > > -- > Dominik Szczerba, Ph.D. > Computational Physics Group > Foundation for Research on Information Technologies in Society > http://www.itis.ethz.ch > _______________________________________________ > ParaView mailing list > [email protected] > http://www.paraview.org/mailman/listinfo/paraview > _______________________________________________ ParaView mailing list [email protected] http://www.paraview.org/mailman/listinfo/paraview
