Hey ,
On Tue Jan 18 09:09:22 EST 2005, Berk Geveci replying to Roland Schulz : >> I made the observation, that Gouraud shading is always working for spheres. >> But for iso-planes it is only working on some machines. Should I look closer >> why it is working only sometimes, or is it a known problem? > >This is known. And it is really not a problem but a feature :-) The >patented algorithms that computes the isosurfaces for structured >datasets can also compute normals. If use any other algorithm or input >type, no normals will be generated during isosurface computation. To >get smooth shading, you have to apply the normals generation filter to >the isosurface. > >> Reading in a PVTI containing e.g. 32 pieces with 16 processors only gives me >> half of the data. Reading it in with either 32 or 1 processor(s) works >> correct? Is this known? > >This is a known problem and I believe is in our list of things to fix. > >-Berk I try to visualize a 400 pieces PVTI with a 64 processors cluster and i have the same problem. I would be very grateful if someone could tell me if there is a way to fix that. Thank you in advance. Best regards, NsK -- Be Yourself @ mail.com! Choose From 200+ Email Addresses Get a Free Account at www.mail.com
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