Could you explain what you mean by "bad triangulation"?  I looked at the 
results with the cylinder and the box sources, and the triangulation looks 
perfect to me: Each polygon is broken up evenly into smaller triangles.  Were 
you expecting some other result?

-Ken


On 12/19/08 8:34 AM, "Chaman Singh Verma" <[email protected]> wrote:

Hello,

Although the problem is simple outside "Paraview", but I was wondering if there 
is
some way to create very high quality triangulation of some of the primitive 
surfaces
defined in the "Source" such as cylinder, cubes etc directly in the Paraview.  
I tried
using two filters (1) First triangulate (2) and then Subdivide. but the output 
contained
bad quality triangulation.

thanks.
csv





   ****      Kenneth Moreland
    ***      Sandia National Laboratories
***********
*** *** ***  email: [email protected]
**  ***  **  phone: (505) 844-8919
    ***      web:   http://www.cs.unm.edu/~kmorel

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