Could you explain what you mean by "bad triangulation"? I looked at the results with the cylinder and the box sources, and the triangulation looks perfect to me: Each polygon is broken up evenly into smaller triangles. Were you expecting some other result?
-Ken On 12/19/08 8:34 AM, "Chaman Singh Verma" <[email protected]> wrote: Hello, Although the problem is simple outside "Paraview", but I was wondering if there is some way to create very high quality triangulation of some of the primitive surfaces defined in the "Source" such as cylinder, cubes etc directly in the Paraview. I tried using two filters (1) First triangulate (2) and then Subdivide. but the output contained bad quality triangulation. thanks. csv **** Kenneth Moreland *** Sandia National Laboratories *********** *** *** *** email: [email protected] ** *** ** phone: (505) 844-8919 *** web: http://www.cs.unm.edu/~kmorel
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