I know it's kind of hacky, but you can simply edit the XML file and change the mapper used. Look at Servers/ServerManager/Resources/rendering.xml. In the XML for "UniformGridVolumeRepresentation" change FixedPointVolumeRayCastMapper to something else. Then after the definition for FixedPointVolumeRayCastMapper, add a new definition for the VolumeTextureMapper3D and use that in the "UniformGridVolumeRepresentation". I am not sure it's going to work out of the box. But work a try.
Utkarsh On Wed, Feb 18, 2009 at 6:42 PM, Biao She <[email protected]> wrote: > Hi everyone. > I have debugged paraview for days. The reason is that I want to use > vtkOpenGLVolumeTextureMapper3d mapper instead of the default volume mapper > vtkFixedPointVolumeRayCastMapper in Paraview. > Till now, I haven't figured out how to do that. Has anyone done this before? > Any hint and help is greatly appreciated. > Thanks, > > Aaron > > > > _______________________________________________ > Powered by www.kitware.com > > Visit other Kitware open-source projects at > http://www.kitware.com/opensource/opensource.html > > Please keep messages on-topic and check the ParaView Wiki at: > http://paraview.org/Wiki/ParaView > > Follow this link to subscribe/unsubscribe: > http://www.paraview.org/mailman/listinfo/paraview > > _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview
