I had tried all of the modes, and nothing changed. I tried again after your response, stopping after step 2 and making sure it was on sequence mode and still nothing was animated. Are you able to get the correct behavior? I've tried it with a few different models with the same result, and I've done all of those steps in every order I could imagine and tried setting the start/end times in the animation view and in the "editing camera mode" to no avail.
Thanks, David On Tue, Apr 14, 2009 at 7:13 PM, Utkarsh Ayachit < [email protected]> wrote: > Check your play mode. Is it set to "Snap to Timesteps" and is ParaView > reporting that your dataset has only 1 timstep? Change the animation > play mode to Sequence and try. > > Also if you are simply orbiting about the active object, you don't > have to do anything after step (2). It should by default create an > orbit about the object that's currently selected in the pipeline > browser. > > Utkarsh > > On Tue, Apr 14, 2009 at 4:00 PM, David Doria <[email protected]> wrote: > > It works with a basic example: > > 1) Add a sphere source. > > 2) In "animate view", choose "Camera" and click the blue "Plus" > > 3) double click in the timeline near "Camera" > > 4) double click "path..." next to time "0" > > 5) click ok > > 6) click ok > > 7) click "play" > > > > the sphere rotates as I expect. > > > > However, when I do exactly the same thing, but with step 1 replaced by > > opening a vtp file instead of adding a sphere source, nothing get > animated > > at all. Sometimes when I click on the camera timeline the Time's are > both > > nan. It doesn't seem like the camera should be attached to either of > these > > objects, making it weird that it works in one case and not the other? Any > > thoughts? > > > > Thanks, > > > > David > > > > > > On Tue, Apr 14, 2009 at 6:43 PM, Utkarsh Ayachit > > <[email protected]> wrote: > >> > >> David, > >> > >> Don't use the "Animation Inspector". It is going to be deprecated in > >> the next release. Use the "Animation View" to create animations for > >> the camera. Another caveat, the camera animation functionality is > >> still a bit "raw", so expect some usability issues. > >> > >> Utkarsh > >> > >> On Tue, Apr 14, 2009 at 3:37 PM, David Doria <[email protected]> > wrote: > >> > I want to do a "fly around" of a model. I opened the animation > >> > inspector, > >> > and chose "selected object: Camera", and click "add keyframe". Then > >> > under > >> > "camera position" I clicked "Create path" (Because I want to leave the > >> > focal > >> > point at (0,0,0) ). The main paraview window disappears and a "Create > >> > Control Points" window pops up. When I click "OK", it seg faults. Has > >> > anyone > >> > else experienced this? / Am I doing something wrong? > >> > > >> > Thanks! > >> > > >> > David > >> > > >> > _______________________________________________ > >> > Powered by www.kitware.com > >> > > >> > Visit other Kitware open-source projects at > >> > http://www.kitware.com/opensource/opensource.html > >> > > >> > Please keep messages on-topic and check the ParaView Wiki at: > >> > http://paraview.org/Wiki/ParaView > >> > > >> > Follow this link to subscribe/unsubscribe: > >> > http://www.paraview.org/mailman/listinfo/paraview > >> > > >> > > > > > > > _______________________________________________ > > Powered by www.kitware.com > > > > Visit other Kitware open-source projects at > > http://www.kitware.com/opensource/opensource.html > > > > Please keep messages on-topic and check the ParaView Wiki at: > > http://paraview.org/Wiki/ParaView > > > > Follow this link to subscribe/unsubscribe: > > http://www.paraview.org/mailman/listinfo/paraview > > > > >
_______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview
