Hey Ken,
I always get this same error, but I've never been able to use this
type of shader on my Mac, even with PV Meshless. I always figured
(that through my ignorance) it was either a problem with the way I
built PV, or some lack of features in my video card. (As with yours,
SimplePoint and Texture work fine for me.)
Talk to you later,
-Eric
------------------------------------------------------
Eric E Monson
Duke Visualization Technology Group
On Sep 29, 2009, at 1:01 PM, Moreland, Kenneth wrote:
I am having trouble getting the point sprite plugin to work on the
Mac. It works fine when the Sprite Mode is SimplePoint or Texture,
but when I change to Sphere I get an error message like the following:
ERROR: In /Users/kmorel/src/ParaView3/VTK/Rendering/
vtkShaderProgram2.cxx, line 421 vtkShaderProgram2 (0x2be20060): a
shader failed to compile. Its log is: ERROR: 0:224: 'transpose' : no
matching overloaded function found ERROR: 0:224: '=' : cannot
convert from 'const float' to '4X4 matrix of float' ERROR: 0:504:
'transpose' : no matching overloaded function found ERROR: 0:504:
'=' : cannot convert from 'const float' to '4X4 matrix of float' .
Its source code is: /
*=
=
=
=
=
=
===================================================================
Program: Visualization Toolkit Module: $RCSfile:
Quadrics_vs.glsl,v $ ...
Has anyone else gotten point sprites to work on the Mac?
-Ken
**** Kenneth Moreland
*** Sandia National Laboratories
***********
*** *** *** email: [email protected]
** *** ** phone: (505) 844-8919
*** web: http://www.cs.unm.edu/~kmorel
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