Hey Ken,

I always get this same error, but I've never been able to use this type of shader on my Mac, even with PV Meshless. I always figured (that through my ignorance) it was either a problem with the way I built PV, or some lack of features in my video card. (As with yours, SimplePoint and Texture work fine for me.)

Talk to you later,
-Eric

------------------------------------------------------
Eric E Monson
Duke Visualization Technology Group


On Sep 29, 2009, at 1:01 PM, Moreland, Kenneth wrote:

I am having trouble getting the point sprite plugin to work on the Mac. It works fine when the Sprite Mode is SimplePoint or Texture, but when I change to Sphere I get an error message like the following:

ERROR: In /Users/kmorel/src/ParaView3/VTK/Rendering/ vtkShaderProgram2.cxx, line 421 vtkShaderProgram2 (0x2be20060): a shader failed to compile. Its log is: ERROR: 0:224: 'transpose' : no matching overloaded function found ERROR: 0:224: '=' : cannot convert from 'const float' to '4X4 matrix of float' ERROR: 0:504: 'transpose' : no matching overloaded function found ERROR: 0:504: '=' : cannot convert from 'const float' to '4X4 matrix of float' . Its source code is: / *= = = = = = =================================================================== Program: Visualization Toolkit Module: $RCSfile: Quadrics_vs.glsl,v $ ...

Has anyone else gotten point sprites to work on the Mac?

-Ken

   ****      Kenneth Moreland
    ***      Sandia National Laboratories
***********
*** *** ***  email: [email protected]
**  ***  **  phone: (505) 844-8919
    ***      web:   http://www.cs.unm.edu/~kmorel

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