The cow says, "Moo." [Chuckle]

Seriously, though, this is cool and it's good to see in ParaView.  Thanks for 
adding this.  Viva la open source.

-Ken


On 3/3/10 2:08 AM, "nikhil shetty" <[email protected]> wrote:

Hi Berk,

As promised, I am sending the first snapshots of Paraview/VRJuggler Integration 
running on the stereo projected wall here in Create Lab 
<http://create.louisiana.edu/> .

 *   The wall is two sided rear projected with two stereo projectors.
 *   It has some kind of optical tracking for both the head and the gamepad.
 *   Since it is VRJuggler the same application can be ported to any VR setup 
(CAVE and CAVE like environments) with the appropriate configuration file.
 *   The program loads a specified state file saved from Paraview and renders 
it in any VR environment supported by VRJuggler.
 *
 *   Image 04 shows the toy dataset rendered on a desktop. The image shows a 
simulated head and the rendered image is with respect to the simulated head 
(simulated viewport mode in VRJuggler).
 *   Image 05 shows the same dataset but without the simulated head (surface 
viewport mode in VRJuggler).

The project is however at its very initial stages and needs further work. I am 
currently in the process of clearing up the code and putting it up in the 
public domain for anyone interested in playing with it.

Cheers,
Nikhil


   ****      Kenneth Moreland
    ***      Sandia National Laboratories
***********
*** *** ***  email: [email protected]
**  ***  **  phone: (505) 844-8919
    ***      web:   http://www.cs.unm.edu/~kmorel

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