The cow says, "Moo." [Chuckle] Seriously, though, this is cool and it's good to see in ParaView. Thanks for adding this. Viva la open source.
-Ken On 3/3/10 2:08 AM, "nikhil shetty" <[email protected]> wrote: Hi Berk, As promised, I am sending the first snapshots of Paraview/VRJuggler Integration running on the stereo projected wall here in Create Lab <http://create.louisiana.edu/> . * The wall is two sided rear projected with two stereo projectors. * It has some kind of optical tracking for both the head and the gamepad. * Since it is VRJuggler the same application can be ported to any VR setup (CAVE and CAVE like environments) with the appropriate configuration file. * The program loads a specified state file saved from Paraview and renders it in any VR environment supported by VRJuggler. * * Image 04 shows the toy dataset rendered on a desktop. The image shows a simulated head and the rendered image is with respect to the simulated head (simulated viewport mode in VRJuggler). * Image 05 shows the same dataset but without the simulated head (surface viewport mode in VRJuggler). The project is however at its very initial stages and needs further work. I am currently in the process of clearing up the code and putting it up in the public domain for anyone interested in playing with it. Cheers, Nikhil **** Kenneth Moreland *** Sandia National Laboratories *********** *** *** *** email: [email protected] ** *** ** phone: (505) 844-8919 *** web: http://www.cs.unm.edu/~kmorel
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