Paul, I see this issue and have yet to try and debug what is going on. However I have a workaround - try saving state even though you see a "pink blob" then reload the state. I find it works every time - obviously I wish this not to happen at all so I'll provide a test case as soon as I can.
Below is some of the error messages I see just FYI Cheers, Paul after uniforms for textures ERROR (x501) Invalid value framebuffer has an attachment error framebuffer has an attachment error SetupRender ERROR (x506) invalid framebuffer operation ext framebuffer has an attachment error framebuffer has an attachment error after uniforms for textures ERROR (x501) Invalid value framebuffer has an attachment error framebuffer has an attachment error SetupRender ERROR (x506) invalid framebuffer operation ext framebuffer has an attachment error framebuffer has an attachment error after uniforms for textures ERROR (x501) Invalid value framebuffer has an attachment error framebuffer has an attachment error SetupRender ERROR (x506) invalid framebuffer operation ext framebuffer has an attachment error framebuffer has an attachment error after uniforms for textures ERROR (x501) Invalid value framebuffer has an attachment error framebuffer has an attachment error SetupRender ERROR (x506) invalid framebuffer operation ext framebuffer has an attachment error framebuffer has an attachment error after uniforms for textures ERROR (x501) Invalid value framebuffer has an attachment error framebuffer has an attachment error -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of David E DeMarle Sent: Thursday, 1 December 2011 1:47 AM To: [email protected] Cc: [email protected] Subject: Re: [Paraview] Errors with GPU-based volume rendering Sounds like a bug then if 3.8 works and >3.8 doesn't on the same setup. It suspect it is in the new rendering architecture that was introduced with 3.10. Please file a bug report with enough information to reproduce the problem so that we can keep an eye on it. David E DeMarle Kitware, Inc. R&D Engineer 21 Corporate Drive Clifton Park, NY 12065-8662 Phone: 518-881-4909 On Thu, Nov 24, 2011 at 3:19 AM, Paul Melis <[email protected]> wrote: > On 11/22/2011 10:08 AM, Paul Melis wrote: >> Is this a problem with my local setup? If so, are there tests I can >> do to figure out what's wrong? > > I did some more testing and it is not a problem with my local setup, > as I can get correct GPU-based volume rendering with PV 3.12.0 in the > following two situations: > > * Running PV standalone on a render node under VirtualGL, accessed > through VNC > * Running 1 pvserver on a render node with forced remote rendering > (remote rendering threshold enabled and set to 0) > > However, when I try to use 2 or 4 pvservers (one per render node) I > get the purple-square-screwed-up rendering, both with 3.10.1 and 3.12.0. > > Surprisingly, with 3.8.1 when using 2 or 4 pvservers the GPU-based > rendering works... > > Regards, > Paul > _______________________________________________ > Powered by www.kitware.com > > Visit other Kitware open-source projects at > http://www.kitware.com/opensource/opensource.html > > Please keep messages on-topic and check the ParaView Wiki at: > http://paraview.org/Wiki/ParaView > > Follow this link to subscribe/unsubscribe: > http://www.paraview.org/mailman/listinfo/paraview _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview
