Jean Favre <jfavre <at> cscs.ch> writes: > > Berk Geveci wrote: > > To animate particles in a > > steady-state flow field, I'd think that you would generate streamlines > > and then somehow animate particles along those. > > this is exactly the technique I use. Generate streamlines. Then > iso-contour the streamline object with the scalar field > "IntegrationTime". Use a single threshold. Then animate the threshold > value. Use Mode=Sequence, get a ramp between minimum time and maximun time. > Use Glyphs (small spheres or arrows) attached to the iso-valued contours > and they will "animate" their position along the streamlines. > > Jean > Swiss national Supercomputing Center
Dear Jean Favre, Thanks a lot, you showed me the way after a long search time! I am facing a new problem now: when making animations, Paraview uses all available memory then crashes (I am using Paraview 3.12.0 64bit). I just can make about 400 frames before crashing. After producing the animation, I do not know how to "flush" memory, since it remains busy. Thanks a lot and congratulations for your job. Best regards, Marcelo Emmel Mechanical Engineer, MSc www.emmel.eng.br _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview
