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Hy Nikhil ! Yes it worked at least for the head sensor, for the wandpos i need the cutfunktion i didnt managed to put this in the pvsm file (if i did it crashes sometimes or even didnt start at all) it seems to me that using the VRPlugin the system is slower than before, is there something i can do to make it a little bit faster ( i have enough cpus) it looks to me that even the crosshair cursor is slower than before, so this looks like it done allways slow using this VRPlugin . But anyway thanks for your help on this issue before i managed with you help to make it run. mfg christian Christian Wohlschlager JKU Universität Linz Altenbergerstr.69 4040 Linz Austria >>> Nikhil Shetty <[email protected]> 3/12/2012 12:03 PM >>> Hi Christian, Yes this will be a little annoying till a GUI is developed to handle this. But right now we have need to manually figure this out. You need to construct your pipeline and have pv Proxy Objects in place before you can apply VR interactor styles to them. So things like 'RenderView1.HeadPose' implies 'Proxy.Property'. The state file stores this information about what Proxies and properties are available so you could infer this info from the state file. An easier way to figure out the objects available is to use the Property Linking Tool in the GUI Tools->Manage Links->Add->Mode:PropertyLinks I am attaching a sample state file which may be useful. -Nikhil On Mon, Mar 12, 2012 at 2:42 AM, Christian Wohlschlager <[email protected]> wrote: Dear Nikhil ! Sorry didnt tell you what the exact error message was: on the client side ( pvserver loaded ) after loading the *.pvsm state file vtkVRStyleTracking::GetOutProxyNProperty Proxy ( RenderView) :Not Found vtkVRStyleGrabNUpdateMatrix::GetOutProxyNProperty Proxy ( RenderView1) :Not Found Proxy ( CutFunction) :Not Found Proxy ( CutFunction) :Not Found Segmentation fault (core dumped) thank you christian Christian Wohlschlager JKU Universität Linz Altenbergerstr.69 4040 Linz Austria >>> Nikhil Shetty <[email protected]> 3/9/2012 4:52 PM >>> Hi Christian, On Fri, Mar 9, 2012 at 2:01 AM, Christian Wohlschlager <[email protected]> wrote: Thank you Nikhil ! Sorry this --vrpn thing was not in your homepage it comes on http://wiki.iq-station.com/index.php?title=ImmersiveParaView I shouldnt trust eh even it has a WIKI in its name. In the new vrpn thing there are some new issues i dont know: this is part of a .pvsm file which should be loaded before usage: <!--> VRPN Connections </!--> <VRConnectionManager> <VRPNConnection name="cspad" address="curvedscreen@virtu"> <Button id="1" name="1"/> <Button id="2" name="2"/> <Button id="3" name="3"/> <Tracker id="1" name="head"/> <Tracker id="2" name="wand"/> </VRPNConnection> </VRConnectionManager> <!--> Interactor Style </!--> <VRInteractorStyles> <Style class="vtkVRStyleTracking" set_property="RenderView1.HeadPose"> <Tracker name="cspad.head"/> </Style> <Style class="vtkVRStyleGrabNUpdateMatrix" set_property="RenderView1.WandPose"> <Tracker name="cspad.wand"/> <Button name="cspad.1"/> <MatrixProperty name="RenderView1.WandPose"/> </Style> <Style class="vtkVRStyleGrabNTranslateSliceOrigin" origin="CutFunction.Origin"> <Button name="cspad.2"/> <Tracker name="cspad.wand"/> </Style> <Style class="vtkVRStyleGrabNRotateSliceNormal" normal="CutFunction.Normal"> <Button name="cspad.3"/> <Tracker name="cspad.wand"/> </Style> </VRInteractorStyles> </!--> the thing is i dont know what i should fill in for <Style class="vtkVRStyleTracking" set_property="RenderView1.HeadPose"> RenderView1.HeadPose or <Style class="vtkVRStyleGrabNTranslateSliceOrigin" origin="CutFunction.Origin"> CutFunktion.Origin I understand your concern. The wiki page does document this very well. But typically the interactor styles help you choose what type of interaction you want to do. If you want head tracking use the vtkVRStyleTracking which uses tracking data 'cspad.head' and changes the property RenderView1.HeadPose (in the state file) If your scene has a slice and you want to manipulate the slice then you can use vtkVRStyleGrabNTranslateSliceOrigin style. It basically takes tracker inputs and a button to change the slice origin (CutFunction.Origin). So you can press button and move the wand to move the slice plane. I will be updating the document with more info about the interactor styles. thank you for your help christian Christian Wohlschlager JKU Universität Linz Altenbergerstr.69 4040 Linz Austria >>> Nikhil Shetty <[email protected]> 3/8/2012 2:24 PM >>> Hi Christian, Here is the latest documentation for Paraview in CAVE http://www.itk.org/Wiki/ParaView/Users_Guide/CAVE_Display The --vrpn option was replaced with a different mechanism (see document). Can you send me a reference to the page where you found the info so that can be updated. -Nikhil On Thu, Mar 8, 2012 at 3:10 AM, Christian Wohlschlager <[email protected]> wrote: Hy ! Hy I'm using ParaView 3.14 in a Cave environment using VRPN when i try to start ./pvserver --vrpn . It says cannot open file --vrpn) ( which should mean the swtich --vrpn is not know) but on the Homepage of ParaView is mentioned. ANY IDEA ?? mfg Christian Christian Wohlschlager JKU Universität Linz Altenbergerstr.69 4040 Linz Austria _______________________________________________ Powered by www.kitware.com Visit other Kitware open-source projects at http://www.kitware.com/opensource/opensource.html Please keep messages on-topic and check the ParaView Wiki at: http://paraview.org/Wiki/ParaView Follow this link to subscribe/unsubscribe: http://www.paraview.org/mailman/listinfo/paraview
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