Regarding resolving meaningful actor names in 3D views, I'd like to
propose
adding a 1-line addition to:
ParaViewCore/ClientServerCore/vtkGeometryRepresentation.h line 185:
vtkPVLODActor* GetActor(){return Actor;}
This will give plugin developers the minimum required handle to
make the name mapping work. Why do we need it? To capture pipeline
filter names for external scenegraph systems, such as PDF3D, VRML, etc.
This change is already tested and working in the lab.
Further Details are recorded in:
http://www.paraview.org/Bug/view.php?id=13087
including sample code on how this change can be used.
--
Best regards,
Ian mailto:[email protected]
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