A camera angle of 0 is erroneous. In fact, I'm a bit surprised you can see the 
geometry at all.

I think what you mean to do is to put on parallel projection. That option is in 
the view settings.

-Ken

Sent from my iPad so blame autocorrect.

On May 31, 2012, at 2:42 AM, "Mohamad M. Nasr-Azadani" <[email protected]> wrote:

> Hi all, 
> 
> I am trying to load vktPolydata file (time series) which shows point 
> particles.
> When I try to change the camera View Angle from the default value (30.0') to 
> 0.0, ParaView messes the colors of those point particles and cannot exactly 
> define the order of the objects in the camera view rendering process. 
> 
> To be more specific, I first load the vtkpolydata to show the particles. 
> Then, I load another vtk file to represent a solid surface. 
> Logically, without any opacity, the solid surface should block view where 
> particles are covered. This is happeneing correctly in the defauly camera 
> view angle, 30.0
> (see attached, good.png)
> When I change the camera angle view to 0, this is what I get. 
> (see attached, bad.png)
> 
> I have tried this on 3.14.1 on both Ubuntu and Windows (64bit). 
> Can someone verify if this could be a bug? 
> 
> Thanks, 
> Mohamad
> 
> 
> 
> 
> 
> 
> <good.png>
> <bad.png>
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