Hi, I am looking for a help in animating the 3D raw binary data files. The files are named as u1.0, u1.1, u1.2, ... and the file details are provided below. To animate, I tried to use the fileprefix as 'u1' and file pattern as '%s.%d', but found that it does not work. Could you please share your expertise in animating the raw binary files in a an ascending order of the file names?
File details: try: paraview.simple except: from paraview.simple import * paraview.simple._DisableFirstRenderCameraReset() u1_0 = ImageReader( FilePrefix='u1.0' ) u1_0.DataExtent = [0, 128, 0, 128, 0, 1] u1_0.DataByteOrder = 'LittleEndian' u1_0.DataScalarType = 'float' RenderView1 = GetRenderView() DataRepresentation1 = Show() DataRepresentation1.ScalarOpacityUnitDistance = 7.108690992298187 DataRepresentation1.Representation = 'Outline' DataRepresentation1.EdgeColor = [0.0, 0.0, 0.5000076295109483] RenderView1.CenterOfRotation = [63.5, 63.5, 0.5] a1_ImageFile_PVLookupTable = GetLookupTableForArray( "ImageFile", 1, NanColor=[0.4980392156862745, 0.4980392156862745, 0.4980392156862745], RGBPoints=[-0.009572385810315609, 0.0, 0.0, 1.0, 0.009394483640789986, 1.0, 0.0, 0.0], VectorMode='Magnitude', ColorSpace='HSV', ScalarRangeInitialized=1.0 ) a1_ImageFile_PiecewiseFunction = CreatePiecewiseFunction() ScalarBarWidgetRepresentation1 = CreateScalarBar( Title='ImageFile', LabelFontSize=12, Enabled=1, LookupTable=a1_ImageFile_PVLookupTable, TitleFontSize=12 ) GetRenderView().Representations.append(ScalarBarWidgetRepresentation1) RenderView1.CameraPosition = [63.5, 63.5, 347.4758305723389] RenderView1.CameraFocalPoint = [63.5, 63.5, 0.5] RenderView1.CameraClippingRange = [342.51107226661554, 353.43296803092403] RenderView1.CameraParallelScale = 89.80395314238677 DataRepresentation1.Representation = 'Surface' DataRepresentation1.ScalarOpacityFunction = a1_ImageFile_PiecewiseFunction DataRepresentation1.ColorArrayName = 'ImageFile' DataRepresentation1.LookupTable = a1_ImageFile_PVLookupTable Render() Thanks, Rakesh =========
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