ParaView uses OpenGL for its 3D rendering, and in OpenGL the light source
intensities are fixed to the range [0,1].  You cannot create a light
brighter than that.  You can add more lights, though.  I've known people
to turn on both the headlight and light kit to make objects more bright.

Now, in your last email you mentioned X3D, which has absolutely nothing to
do with the conversation so far.  Are you saying that you are exporting an
X3D scene and the scene looks darker in some other application that load
it?  That sounds like the other application, whatever it is, is not
lighting the same way ParaView is.  In that case, you will just have to
tweak the lighting parameters either in this other application or in the
X3D file.

-Ken



On 8/21/12 8:03 AM, "Chris" <[email protected]> wrote:

>Hello Ken,
>
>thx I tried to increase the light in every direction, but it does not
>work. 
>I think it´s not possible to save this information in x3d file format.
>
>Or is there any opportunity?
>
>Thx,
>Chris
>
>
>
>
>Am 21.08.2012 um 15:31 schrieb Moreland, Kenneth:
>
>> You can modify the lighting settings in the view settings.  There is a
>> button right above the rendering window (next to the camera undo/redo)
>> with an icon that looks like a dialog box.  You can also get to the view
>> settings from the menu bar Edit -> View Settings...
>> 
>> -Ken
>> 
>> 
>> 
>> On 8/21/12 2:25 AM, "Chris" <[email protected]> wrote:
>> 
>>> Hello people,
>>> 
>>> is there an opportunity to increase the energy of the light source?
>>> My constructed models look mostly darker as the selected color.
>>> 
>>> Thx,
>>> Chris 
>>> 
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