Hi Kevin,

ParaView can use the GPU's and serial rendering performance is better with the GPU. Parallel performance is a little harder to pin down, since when multiple processes feed the same GPU this creates resource contention which when the ratio of processes to GPU's is high hurts performance. The performance you see all depends on the specific GPUs and CPUs in question and the specifics of your use case such as dataset size, poly's vs volume rendering, number of procs per gpu and so on.

You could very easily have two ParaView builds, one for hardware rendering and one for software rendering available on the same system and select the one to use as needed.

To use PV in parallel you need to build it yourself, I'm assuming you have done this. If you haven't taken precautions to build PV for use with OSMesa then you are using what ever OpenGL library is found, you can take a look in the CMake cache to see what was found or you could use the ldd command on one of the compiled libraries, point it at one of VTK's open gl rendering libs.

Burlen

On 12/17/2012 08:23 AM, Kevin Hackel wrote:
Hi,
I try to use Paraview 3.14 in parallel. My server has 48 CPUs and good GPUs (I don’t know exactly which ones are on the server).
Is it better to use Software or Hardware Rendering?
Well, I’m not sure if my Paraview takes usage of the GPUs or only of the CPUs. The server admin thinks that Paraview can’t really use the GPUs of the server, but how can I find out if my Paraview uses Software or Hardware Rendering?
Thanks,
Kevin


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