>
But yes Mark you are right. As it stands there will be a round trip in between 
the simulation and vis stages. We will have to extend Catalyst with the ability 
to create a vtkPistonDataObject that refers to the data already on the GPU in 
order to avoid it.
>

Since piston is a very thin wrapper around a dataobject and is easy to 
customize for your own specific requirements, passing a device ptr handle from 
your simulation code into a piston data object to be further processed on the 
GPU will be trivial. Where you may have trouble is doing the render on the GPU 
in the absence of a Xserver (if you're using cray XE/XK nodes for example).

JB
_______________________________________________
Powered by www.kitware.com

Visit other Kitware open-source projects at 
http://www.kitware.com/opensource/opensource.html

Please keep messages on-topic and check the ParaView Wiki at: 
http://paraview.org/Wiki/ParaView

Follow this link to subscribe/unsubscribe:
http://www.paraview.org/mailman/listinfo/paraview

Reply via email to