I have a surface mesh that I am reading through an XDMF file. After reading I 
apply a threshold and then a glyph filter to show cubes at each point. The 
SurfaceMesh is a "3D" volume and the result from OS X is exactly what I would 
expect. The result in windows is however not correct at all from the looks of 
it. The windows version seems to be only getting data from the first 1% in the 
Z Direction. I posted a pair of images that show the issue.

OS X result:
http://www.bluequartz.net/binaries/OSX_401.png

Windows Result:
http://www.bluequartz.net/binaries/Windows_401.png

Has anyone ever seen this type of behavior? I can also provide the XDMF and 
HDF5 files if they are needed.

Thanks
___________________________________________________________
Mike Jackson                            BlueQuartz Software
Help:                                [email protected]
Web|Download                  http://dream3d.bluequartz.net

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