Hi Sebastien,

Thanx for your reply,

Yes, I am using the PointSprite plugin. In order to enable this plugin with 
"pvbatch" I added the following line to the script. But still I get the same 
attribute error.

servermanager.LoadPlugin('/glb/apps/ffre-3rdparty/ParaView/ParaView-4.0.1/lib/paraview-4.0/libPointSprite_Plugin.so')

I also followed your advice of removing the "ConstantRadius" line from the 
script. But, now I get the same kind of error with the next statement in the 
script.

Am I doing anything wrong. How do I load a plugin to be used with 'pvbatch'.

Please help.

Best Regards,
Sunil


From: Sebastien Jourdain [mailto:[email protected]]
Sent: Monday, December 09, 2013 7:59 PM
To: Appanaboyina, Sunil Kumar PTIN-PTT/ICOE
Cc: [email protected]
Subject: Re: [Paraview] Attribute Error

Hi Sunil,

is it possible that you've enabled some plugin when you recorded your trace 
that are not present or enabled at the pvbatch execution time?

And easy fix could be to remove the line that cause the error.

DataRepresentation1.ConstantRadius = 0.10583775824451128

My guess is that propriety on the representation is not defined in the general 
case but may be extended via a plugin.

Seb

On Mon, Dec 9, 2013 at 2:48 AM, 
<[email protected]<mailto:[email protected]>> wrote:
Hi,


I am very new to ParaView and have started using ParaView 4.1. I generated a 
python script using the "Start Trace" and "Stop Trace" method. Now I want to 
run this in batch mode. When I run the same python script using "pvbatch" I get 
the following error. I have included the script below. Please help.


Thank you very much,
Sunil


------------Error---------------------------
Traceback (most recent call last):
  File "test_410_2.py", line 20, in <module>
    DataRepresentation1.ConstantRadius = 0.10583775824451128
  File 
"/glb/apps/ffre-3rdparty/ParaView/ParaView-4.0.1/lib/paraview-4.0/site-packages/paraview/servermanager.py",
 line 251, in __setattr__
    "to add this attribute.")
AttributeError: Attribute ConstantRadius does not exist.  This class does not 
allow addition of new attributes to avoid mistakes due to typos. Use 
add_attribute() if you really want to add this attribute.
---------------------------------------------------------------------



------------------------python 
script-------------------------------------------------------------------------------

from paraview.simple import *
paraview.simple._DisableFirstRenderCameraReset()

Fluid = XMLPolyDataReader( 
FileName=['/glb/ap/bngsti/proj/ccoe/insap3/2D_progressivewave_toycase/Fluid0991.vtp',
 '/glb/ap/bngsti/proj/ccoe/insap3/2D_progressivewave_toycase/Fluid0992.vtp', 
'/glb/ap/bngsti/proj/ccoe/insap3/2D_progressivewave_toycase/Fluid0993.vtp', 
'/glb/ap/bngsti/proj/ccoe/insap3/2D_progressivewave_toycase/Fluid0994.vtp', 
'/glb/ap/bngsti/proj/ccoe/insap3/2D_progressivewave_toycase/Fluid0995.vtp', 
'/glb/ap/bngsti/proj/ccoe/insap3/2D_progressivewave_toycase/Fluid0996.vtp', 
'/glb/ap/bngsti/proj/ccoe/insap3/2D_progressivewave_toycase/Fluid0997.vtp', 
'/glb/ap/bngsti/proj/ccoe/insap3/2D_progressivewave_toycase/Fluid0998.vtp', 
'/glb/ap/bngsti/proj/ccoe/insap3/2D_progressivewave_toycase/Fluid0999.vtp', 
'/glb/ap/bngsti/proj/ccoe/insap3/2D_progressivewave_toycase/Fluid1000.vtp'] )

AnimationScene1 = GetAnimationScene()
Fluid.PointArrayStatus = ['Density', 'Pressure', 'Velocitylacement']

AnimationScene1.EndTime = 9.0
AnimationScene1.PlayMode = 'Snap To TimeSteps'

RenderView1 = GetRenderView()
DataRepresentation1 = Show()
DataRepresentation1.ConstantRadius = 0.10583775824451128
DataRepresentation1.EdgeColor = [0.0, 0.0, 0.50000762951094835]
DataRepresentation1.PointSpriteDefaultsInitialized = 1
DataRepresentation1.Texture = []
DataRepresentation1.RadiusRange = [0.0, 0.10583775824451128]

RenderView1.CenterOfRotation = [5.8816560222767293, 0.17167776415590197, 0.0]

a3_Velocitylacement_PVLookupTable = GetLookupTableForArray( "Velocitylacement", 
3, NanColor=[0.25, 0.0, 0.0], RGBPoints=[3.9815157949476304e-05, 
0.23000000000000001, 0.29899999999999999, 0.754, 0.38799442741086698, 
0.70599999999999996, 0.016, 0.14999999999999999], VectorMode='Magnitude', 
ColorSpace='Diverging', ScalarRangeInitialized=1.0 )

a3_Velocitylacement_PiecewiseFunction = CreatePiecewiseFunction()

RenderView1.CameraPosition = [5.8590496605322775, 0.16414231024108439, 
15.27905334719394]
RenderView1.CameraClippingRange = [15.126262813722001, 15.50823914740185]
RenderView1.InteractionMode = '3D'
RenderView1.CameraFocalPoint = [5.8590496605322775, 0.16414231024108439, 0.0]
RenderView1.CameraParallelScale = 5.8744171209670162
RenderView1.CenterOfRotation = [5.8590496605322775, 0.16414231024108439, 0.0]

DataRepresentation1.ColorArrayName = 'Velocitylacement'
DataRepresentation1.Texture = []
DataRepresentation1.MaxPixelSize = 4.0
DataRepresentation1.LookupTable = a3_Velocitylacement_PVLookupTable
DataRepresentation1.Representation = 'Point Sprite'
DataRepresentation1.RadiusRange = [0.0, 0.105838]
DataRepresentation1.RenderMode = 'Texture'
DataRepresentation1.InterpolateScalarsBeforeMapping = 0

Render()
---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

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