Hi Burlen, Thank you for this. SurfaceLIC was incredibly useful for my PhD. thesis.
Aurélien. 2013/12/17 Burlen Loring <[email protected]> > Hi All, > > I've added a page to the wiki documenting the new features developed for > the surface LIC plugin in PV 4.1. It's linked to from the main Wiki page > under the "other" category. > http://www.paraview.org/Wiki/ParaView/Line_Integral_Convolution > > in summary: > > * added noise texture generator with 9 dof > * added an option to disable integrator normalization > * added a new pseudocolor shader > * added a fragment masking shader > * added image processing stages that help increase the visibility of the > LIC and produce bright pseudocoloring > * parallelized the algorithm and added some caching to optimize > interactive rendering > * added support for OSMesa and Apple OpenGL. > * bug fixes > > I hope that the new features help produce better visualizations in a wider > variety of situations than was previously possible. A myriad of parameters > are exposed in the GUI to provide access to the new features, however I > hope that the above documentation will help explain how these work and get > folks up and running. The default values in 4.1 should match the old 4.0 > defaults fairly closely, so there shouldn't be too much pain for those > wishing to use the plugin as they always have. > > Burlen > _______________________________________________ > Powered by www.kitware.com > > Visit other Kitware open-source projects at http://www.kitware.com/ > opensource/opensource.html > > Please keep messages on-topic and check the ParaView Wiki at: > http://paraview.org/Wiki/ParaView > > Follow this link to subscribe/unsubscribe: > http://www.paraview.org/mailman/listinfo/paraview >
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